GTA 6 Leaker Formally Charged by Police
A teenage boy from the UK was detained on September 22 under the impression of hacking, and it has since come to light that the boy was involved in the latest Rockstar Games hack that exposed over 90 GTA 6 videos and screenshots online the previous weekend.
The 17-year-old, who goes by the name A.K., was detained for the cyberattack on Uber and Rockstar, according to a tweet from journalist Matthew Keys, even though the police haven’t publicly verified that the arrest was connected to Rockstar’s security breach.
UPDATE: I've confirmed the 17-year-old arrested in Oxfordshire for the cyber attack on Rockstar and Uber is the same teenager that was arrested earlier this year for hacking Microsoft and Nvidia. The teen associates with a group called "Lapsus$." Additional arrests expected.
— Matthew Keys (@MatthewKeysLive) September 24, 2022
He added that the juvenile who was detained previously this year for hacking Nvidia and Microsoft was the same one.
Reportedly, the accused has been charged with two computer offenses and two charges of breaking his bail, according to Keys. It’s believed that the rumors linking the teen to the hacking team Lapsus$ are accurate.
Over the weekend, the National Crime Agency’s Cyber Crime Unit assisted the City of London Police in an investigation that resulted in the arrest of a 17-year-old in Oxfordshire on the apprehension of hacking, according to an updated statement posted over the weekend.
Teenager charged with breach of bail and computer misuse offences pic.twitter.com/8rQnsPblIL
— City of London Police (@CityPolice) September 24, 2022
The boy is accused of two charges of violating the terms of his or her bail as well as two counts of computer abuse. On September 24, the adolescent appeared in Highbury Corner Youth Court, but there hasn’t been any further word on how that appearance in court has turned out as of yet.
To put the leak into context and dismiss quick criticism of incomplete games and graphics, many developers even published some of their own in-progress builds. It’s uncommon for the gaming community to unite behind initiatives like this, and it’s even more unusual for so many developers to come together and lay out their processes.